( Labyrinthes injustes - Laberintos injustos ) This is a turn-based strategy puzzle game. There is a two or four player mode. Or if no one is playing online, you can play with the bot in single player mode. Try to navigate your way through the board in the smartest way possible. Take your players to the goal in the opposite corner of the board before your opponent reaches their goal.
In your turn, you can make two or more moves if you have saved moves from the previous turn. Turning the Wall, Forward or Forward The opponent will take you a step.
The wall is rotating
You make a path to your goal by rotating any of the eight walls around your player piece. You rotate a wall by clicking on it. You cannot rotate a wall if it is captured by any player. There are two types of walls: walkways or diagonal lines.
A vertical path when turned will turn into a sideways and vice versa. A diagonal wall, when rotated, moves its head to opposite corners of the cell.
The direction of your player's piece is determined by the direction it is pointing. As you move forward, the player will enter the next cell and then indicate the side it will exit. The direction of exit will be determined by the configuration of the wall in the cell. When the exit of a cell is blocked, you stay in that cell but your exit will be changed to the side where you entered it.
When an opponent is on your square or one of the eight surrounding your current square, you can move on to your opponent. You do this to inconvenience them by driving them in an unwanted direction away from their goals. On most boards, players will have to cross each other's paths, so the opportunity to play this can be crucial to winning.
You can save your move for another turn by ending your turn early. You can only save up to 10 moves. At the end of your turn, you receive two moves for your next turn. They are given at the end of your turn so your opponent can see how much water you have saved. Saved moves are indicated by the number on your player piece. Your turn ends automatically when all moves have been used.
You can give up the game early when you realize that you can achieve your goals before your opponent can come to them.
Move the time
You have 20 seconds to move. When the move is made, the 20 second timer resets. If you do not move in time, your turn will be over but your move will be saved for your next turn.
The game ends
The game ends when the first player reaches their goal. You can also win if all your opponents have resigned and you are the last remaining. Finally, the game ends if all players have 10 moves saved. No one wins in this scenario.
The decisions you make depend on your starting position and the board you receive. The tables are randomly generated and unbalanced so you can sometimes get an unfair table. Every board can be completed but if you encounter a difficult board, you will need to try to sabotage your opponent by approaching them and then moving in the wrong direction. You may want to save your moves so you can make a final dash at the goal or you may want to cross the opponent's path before they can pass you.
Good luck and happy!
io Games, Skill
Jan - 31 - 2020
Mouse and keyboard